I made a thread about making spar complexes like gang bases, where you have the leading gang/best sparrer on the map. I think spar should be expanded on too, to make gspar and regular spar more fun.
And the basing points/ideas. I like. However, I don't think it's attacking the entire problem. The rewards are already nice. The incentive isn't there because people aren't buying the powerful guns and are always overpowered by them. I think maybe there should be some "challenges" for base holders at they have to deal with. Maybe easier pk rewards for invaders.
And I think basers should have their own freebies, since were always running out of revive or ammo or food and don't make much gralats.
Also, I think allies should get a 25% cut from other allies holding a base. The main reason no one remains in an ally gang or sub gang long is because their working their butts off for no revenue.
Those are the extents of my thoughts for now.
Addition: (as Jester said in addition to others) make allies able to enter doorways and disable their ability to damage the safe/flag. They're allies and should be such. We have problems with new members in ally gangs taking the flag. It's irritating.
Also, healing need to be added so we can heal allies. Val grenade, legend of era sword, etc.
Also, I think some pk rewards should be added for basing. 1.) Keep the movement speed up. Awesome 2.) Delayed Reload. Here your clip doesn't run out, for a short amount of time. 3.) Gun Turret. A slow firing gun turret appears on doors and/or the flag. 20hp each.