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I have an idea. Maybe instead of storage space you simply split the inventory into two folders. Instead of making categories, a player can choose to add or remove items from an active and inactive inventory. Whenever they bring up their player screen, they can scroll through the active list and if needed, switch to the inactive inventory via tab.
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That sounds way to complex. I would ratherhave a chest in my house. I dont want to browse folder after folder that would be worse than it is now