Meh campaign was OK overall i prefer halo 3s campaign with the epic scarab tank battles on huge maps making you feel like you were in a war, they tried this with the mammoth tank level, but it wasnt fun having to travel on an invinsible car to then get off and press like 5 buttons and destroy 6 shields etc. I hated how every mission involved you having to press at least 5 buttons, it almost felt like a fetch quest, over and over, "go to 3 spires, press 3 buttons, go to a last spire, press more buttons".
To the multiplayer, i liked it, the gui/interface is abit bad imo, i preffered the map list, with players on the side, (just looks messy to me) the gameplay is nice just again this is my opinion but i dont like how theres no weapons on the map besides the ones you choose to start with and the ones from occassional ordinance drops. Also the maps i didnt like ;( theyre all the same type, i missed huge, awesome looking maps from halo 3 and reach like forgeworld, sandtrap and the other cool ones. On the otherhand, alot of the armour ive seen looks pretty cool, visors look **** tho ;p but the helmet/armour is cool, reach's commando/recon is still better. And finally, NO UNSC FLYING VEHICLES!!???? where is my falcon, where is it? No falcon only frekin banshees, at least we got mega OP mechs that take 3 spartan lasers to kill that have rocket launchers and chain guns
Also the jetpack only last like 3 secounds ;(
Only thing ill admit about the campaign is flying that pelican, falconyjet thingy and those other cool vehicles were epic
Campaign 8/10
Multiplayer 7/10
I must admit i do destroy at multiplayer :p first match i played i came first with 32 kills and 3 deaths, then went on to win 6 more matches in a row