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well, sometime going GZ when I attack it kinda hard for attacker to enter the flag.
since area before entering flag room is kinda "small" and it seem the defender can easily back defending again with the path meph talking.
well, that what I think in my head and sorry if there some mistake on my post
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One of the reasons this suggestion would balance out fairness between attackers and defenders.
Currently, attackers are not only at the disadvantage of only having one entrance, but defenders have an entrance that is at least half the walking distance, which attackers cannot utilize.
Also, as I stated, I'd extend the length of the path so it's closer in walking distance to the other methods of entry.
Right now, from outside to main level, it's:
- Main entrance: 15-16 seconds
- Table shortcut: 19-20 seconds
- Gunshop entrance: 6-7 seconds
(This doesn't include busting doors down)