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York town was added to bring fun and exciting new content to the game. There were quests, a horse race event, shops, and a fort.
Mod town was added to add new exciting content to the game. North Graal City served no real purpose before it, and mod town had so much awesome stuff. A quest line, bug catching, a fort, shops, balloons, and more.
All this update did was ruin an existing system. It's so confusing now to tell whos your guild members/friends. I turned on indicators, but whenever there is more than 2 or 3 indicators on screen like at a fort I start getting uncontrollable lag. I'm on an iPod 4.
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Nicknames = Off. Indicators = On. No lag, I'm on a 3G. This has been said multiple times so I'm going to sound like a(n) (informative) broken record when I say that this is more of a good thing for PKers since more no PK zones will be opened up with the increasing amounts of saints. Meaning there would really be no more need for them if they can't be hurt by swords in the first place and walked through. If the whole issue about only bombs and arrows really being what's used to PK saints thing is offending you, then spar. There aren't bombs and arrows being thrown or shot there and sparring is PKing with only your sword. Need a bigger challenge than constant one v one?
Guild spar. People will still take towers, people will still PK like crazy. It's just for those people who don't PK or towers. If anything, before all of this
they were the ones being punished by getting killed and maimed by PKers. This is just to balance things out so all is fair. And another thing, coming from an AFKer this update doesn't benefit AFKers at all lol. Disconnection rates like crazy.