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Swamp Town, Swamp Town entrance cliffs, Mountains in the northwest, North Graal City, and Castle is just shifted diagonally. Even though we can't fully see it on the Classic map but you can already see the cliffs in the Southwest. The bridges and waterfalls also look very similar.
We all already know Graal is a Zelda rip-off so this shouldn't really surprise anyone..
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Ya, Graal was a rip of Zelda. There's a lot of similar stuff, mostly in the gameplay... but in this instance I just don't see it. There ARE no mountains in the Northwest of LttP, because in LttP that's the Lost Woods. Again, In the Southwest there is a
desert in LttP and in Graal that's Babord, even if it's not accessible(it's essentially a warehouse district). In Zelda the castle being in the center is a central design as the castle was a very important plot location. In Graal, Graal City itself takes this place in the center, and rightly so as it's the central and most active part of the world.
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the castle is an exact rip dusty lol
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"Exact rip" ... sure. Castles surrounded by waters are not an original concept
http://en.wikipedia.org/wiki/Moat
I mean I'm not trying to argue to defend Graal or something, I've openly stated the similarities/history of Graal many times. Just this instance makes no sense to me and it's pretty much grasping at very short straws. Especially if you've played both Classic and LttP(which I have played plenty of both), the differences become really obvious. Zelda is a well-thought out and compressed world where everything is where it is for a specific reason. Graal is an overworld where **** is where it is because some player in 1999 submitted it and it got approved.