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Yeah Dusty, this would be Graal the Adventure, back when PWs were first starting up and classic was going from the main game to, well, classic.
I'm thinking early 2000s, maybe? Whenever they first added ap, before the big level overhaul when they did some changes to scripting (I'm really fuzzy on the details here.) Gralats were easy to get then so it was no big deal.
Now that theres actual money to be made I can't see why they wouldn't bring back that idea.
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GTA didn't come about until way past 2000 or so. GTA refers to a specific time period in Classic's life when Tyhm revamped the story and heavily integrated storylines and such into it. I think this period was about 2004, and the reason I don't have much experience with GTA is because around that time I had "quit" Graal and never really played much of it.
I remember vague portions of the server, mainly that you could select a class(vampire, zorbi, gnome and such... each had specific powers and abilities, but also weaknesses) and that it was
very story-heavy. As far as story, it was a lot like what PC Classic does, with it forcing you to do various things before the world opens up.
If fountain donations = AP was a part of this server, around 2003+ or so then I can understand. But I am mostly positive it was
not something implemented pre-Tyhm.