Advantages of 100 AP (Saint):
Nobody can kill you with sword.
You have the holy golden name that was previously admin exclusive. Because of this, perhaps you could name a guild Admin and look like a convincing admin? Lol just be ready to have this guild deleted by a real admin though. No jk don't try it.
You feel a sense of accomplishment when you get 100 AP because it takes awhile to get it.
You can annoy the guild defending a tower by running around the flagroom.
You're more obligated to do things such as make money, buy stuff, and do things that most noobs do (rp, say single for 500 hours straight in Graal City, etc.)
You get rewarded for afking and completing Pyrat Quest. (Is it a reward or curse? You decide.)
Disadvantages of 100 AP (Saint):
No towering. You can't kill anyone or block areas in towers.
No pking. You will automatically lose sainthood the moment you kill someone.
You will see people trying to block doors you wanna go into in a pk area and you will be forced to either lose saint or not be able to get in. In this sense, events are much harder to get into because you can't hit people out of your way when the doorway is crowded.
Hopefully your stats are already really good if you wanna become saint, because afking for 2000 hours does not get you out of noob status.
On a side note, if you have saint and you spar, will you be invulnerable? Or will the spar play as if AP doesn't exist?
Advantages of 0 AP (Pker):
You can feel free do get good stats and do whatever you want without worrying about "But what if I lose AP?"
You can take towers.
You won't look like a noob if you pk a lot.
You don't really care about AP!
Disadvantages of 0 AP (Pker):
No healing. You just have to kill yourself with a bomb if you don't want people to kill you.
I honestly can't think of any other disadvantages. Anyone wanna help me fill the list?
Which do
you think is more worth it and why? What do you think of the AP system? Let us know!