Didn't the original classic have a storyline? Why doesn't iClassic one? I could probably think of something for that like you were a sailor on a fishing boat from far away, yada yada yada. A storm struck, oh noes! So you washed up on Balamb port all defenseless and clueless of what's happening. Instead of the tutorial, you'd have to do tasks for people around the island which would pretty much be the same as the tutorial, but it isn't like a check list or whatever. Start in the bar, talk to the bartender (otherwise it won't let you leave) and he says to go talk to a guard outside, gives you a sword and trains you to kill baddies and farm. Keep checking back with him and he tells you what to do next, blah blah, blah. Classic should have simple things like this to keep people entertained. Small, repetible quests and such that could be as simple as talking to an NPC or two.