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I personally have disagreed with admins owning large basing gangs because there will always be an underlying bias favoring the gang no matter what the situation may be. If a big gang leader gets hired they should have to cut ties with the gang and hand over leadership. I don't really have a problem with staff owning a social gang for friends as long as they don't get stupid advantages and crap like rooms and buildings; although I have always felt that most social gangs tend to just attract a fair share of brown nosers and and kiss asses.
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If it were up to me, staff shouldn't even play the game..but then we'd only have 1 or 2 staff left including meeee