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Preview of Spring 2013
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02-20-2013
67
Dusty
Should be fixed.
Join Date: Aug 2011
Posts: 6,359
Posted by
Cadavre
How would a 16 by 16 pixel 4 frame animation cause high CPU usage? Is it trying to put the whole tileset into each frame or what?
I'm guessing because of the method he uses for tile animation, which is a loop that constantly swaps out tiles.
Dusty
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