|
03-03-2013
|
90
|
|
Registered rufp4
Join Date: Jan 2011
Posts: 3,378
|
- Deadwood was reduced in size because the majority of it was completely pointless. We have no desire to develop a holiday-themed area, because that means it is only useful during the holidays, as Deadwood proved. The current area contains all of the 'important' parts, and in my opinion, looks a bit better.
- I removed the pet shop because we are going to be using the fenced area in Onnet to sell pets. With them being on the world map I expect a higher quality of 'pet' to come out of it. Pets that look out of place won't have any place being on the world map. Additionally, the furniture shop was removed because it contained items that are in every other shop. The only furnture that isn't elsewhere were the overpriced beds, and they can fit into somewhere else such as MoD Town. The two cliffs that exist now have areas for killing baddies, which is something we are actually lacking in, but will have a bigger importance later on.
- Belle and Balamb island were remade because they were both a mess. It's the same for outside of Nexus. I really like how they turned out, so good job to Zerxus and Imprint.
- The adoption center might return due to just how many people are upset over it. I didn't actually intend on removing it though, it was just because it was a railroad path.
|
|
|
|