Yeah, it used to be to easy to defend. Now there is an actual challenge. Furthermore, since it requires skill and strategy, then it shouldn't be a problem in coming up with new strategies.
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The challenge before was actually taking the tower. You try to take Sardon with flag at 250 and no trap room modifications. I liked trying to come up with strategies for attacks for example, have 1 player pk while a group of members is at your guild house ready to come out the second the pker says it's takable. There's no point of this since all towers are extremely easy to take now. They kind of just switched the attack from being challenging to the defense being challenging. I can see why though, but I still don't like it at all.