|
It's not as simple as you think. I was PC Staff for a very long time back when I was more active in the PC community.
I want to also correct your estimation of only 200 levels uploaded. If 200 people were to upload levels, that would be 200 people x4 gang house levels per person (800 levels). And some of them might want to do their house levels as well, so another 100 people x2 house levels per person (200 levels). That is "in your view" a 1000 estimated levels to upload.
In my view it would be closer to 800 people wanting both things done. Whether they are getting it done for free by friends, paying someone to make it for them, or watching a youtube tutorial on how to make levels: they will get it done because they won't be singled out. 800 people times 6 levels edited. So 4800 levels.
Each level has to be manually checked to make sure the x,y's are correct and that there is no item spawner npcs added in. It's not as easy as uploading a noobs head. Think of how time consuming that is ;)!
You also can't just give any PR the rights to access level editing, because they can't be trusted with the power involved in having those rights. Only higher staff have level uploading rights. So this committee of uploaders you mentioned, is non-existing.
|
For someone who seems to have so much knowledge of the inner workings of Graal, I'm surprised at your naivety in quite a few of these points.
In response to the committee of uploaders, there is quite a few ways to do this that are amazingly simple.
I know a person (Emera) who has created a level directory, that allows non-gold staff members, trial-staff, access to placing their files into the file browser. And if his doesn't have the full functionality, it isn't hard to adjust it. And you can apply this to your committee.
Or, alternatively, you can grant them RC access with no rights beside being able to access the file browser, and the level viewer/approver tool (if they decide to use one).
Limit them to personal folders in the file browser, and they can put their approved levels in there. Once deposited, a staff member transfers the already approved levels into the folder needed.
If staff are too lazy for that, God forbid what ruination the server will come to.
In response to the amount of levels, what you say is true in a manner. However there are many factors which will bump that number down. Possibly lower than I had estimated.
Players will not be willing to spend money (The price that I'm figuring would be around 50-75k.),when they could have the newest gun or melee. There goes a good 300 players.
Alot of the older players won't see the point in having a custom house when they barely use the default one. There walks a good 100 players.
Excuse me for this rude statement, but I also find alot of players willing to start things, but not finish. This puts level creating too far out of their way and time. So down goes another 100.
Now all this being said. Let's assume that your 4800 levels were all sent in.
How often are players going to dish out 50-75k on levels, or even spend time making them? It's not like how on iEra players will change their houses regularly for 50 gralats.
So staff could easily place those 4800 over an extended period of time, knowing that they won't receive half as much for another good month or two.
Sidenote: I have also worked on PC servers and have a pretty good knowledge of the workings. A scholarly knowledge of it's workings I might even dare to boast. So that slightly condescending attitude of you thinking you're dealing with someone who comes up with plans but has no clue of the effort behind creating, is not only wasted, but received in ill humour.