Your point is invalid. That makes absolutely no sense. A PR could easily approve illegal levels for their friends with spawners in them and higher staff would never know it or see it coming until suddenly our economy is broken. (: High staff have to do the work themselves, otherwise there is faults in the system and our economy is at risk. High staff have other things to do with their time to make the game funner than upload customized levels for people.
Also, people would complain to the end of their days if they ended up charging 50k. A more realistic amount of the reality if this were to happen is 10k per level. 20k at max. So there goes up a few hundred players willing to purchase
Sidenote: I'm pretty sure I can outboast you, so let's not go there. 
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I fail to see how my point is invalid, seeing as I never once mentioned PR's being the ones approving the levels.
And seeing how head uploads cost 20k and bodies 10k on iEra, pricing custom levels in the same range would be the height of redundancy.
To create item spawners or other such hazards in your level, you would be required to create a scripted npc.
Two things easily arise with this.
First, your submitted levels should have very few scripts...if any at all.
Staff will easily be able to tell the functionality of these scripts, as I am and have proposed staff (or a committee) with leveling knowledge will be approving these. Not the clueless and easily corruptible PR's, a point which you have seemed to take the liberty of putting in my mouth.
Secondly, there are very few people on iEra with that high a knowledge of scripting, who can create an item spawner or whatnot. And the few that are there are staff members.
However my original point is proven. I said it was possible, and none of your arguments have proven it's impossibility. You have just brought up losing points about it's inefficiency.