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I wasnt on during testing so i have no idea what is it right now but here are the ideas: 1. no safe areas for both teams, if you tag your enemie he is out. why? because people will be scared to cross the line and 1 match would take hours. 2. You cant stay very close to your own flag to make it possible to take. 3. Sort ranks, so when the game starts some people are defenders and some are attackers (to make them at least dont sit and wait till others do all job).
I dont know how to make people be a team though... If there was a team leader with a kick power or something, like if there was a person everyone would listen to, the game would at least be interesting, right now i bet its just spam and no team work.
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1. There are no "safe" areas apart from the place you go to after you die.
You can respawn however after a certain duration so there is atleast some advantage to killing the other team.
2.Hm, where the flags are located.. is also the same place you have to take the enemies flag as such, though.. I think I actually have a way to "fix" that..Perhaps if I add some blocks that only the opposing team can get through so people aren't sitting on the flags.. down side to that is however people may just try hide in the flag spawn bit till their team takes em out.
3. Ranks are pretty useless unless it was made so defenders can't go outside etc, I feel this would be too limitting to the people on the team as you get better defenders than attackers and visa versa. I think as people learn the game better, people will be more willing to work as a team because just spreading out and rushing will not win you the CTF trophy :3