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Mmm sorry... for some reason I confuse Nimda island with Bella island.
Classic PC was scripted mostly from the ground up. Custom movement, custom systems... custom everything. All of its content was of course, scripted around these custom systems.
iClassic is still fundamentally rooted in default. iClassic was originally made for 1st gen iPhones, and they weren't very powerful. So the only thing possible was to use default movement and so on(ie let the client handle as much as possible since its raw code was faster to process than scripts). Classic PC was ALL scripted, therefor was never possible to run on iClassic from the start.
More powerful hardware has since been released(and more clientside scripting is done than was ever allowed originally), but I think a good portion of players still use 2nd gen iPhones, sadly. Not that it matters, iClassic is way too far in now to really change anything. It's a mess, script-wise, and I hate even editing core scripts.
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There's some form of command on rc to run a check of how many of each device are currently connected to the server, do you have access to that?
IMO if there's less than 5% of users still using any of the 128 MB Ram iOS devices they should just drop support for them. By drop support, I mean stop restricting development to make sure the scripts will run efficiently on old iOS devices. I don't mean stop them from playing entirely.