I am making this guide for the fun of it and to retain some knowledge of the subject I already have as writing something allows you to remember it x% better than w.e. and all that jazz. Saying that, this guide might not truly affect/help you at all or may just be old news/knowledge to you.
General Knowledge
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-Sparring is a form of fighting that is taken place in a small square arena. Two players generally compete against eachother in the form of fighting in order to reduce one another's HP to zero. When that happens a victor is declared. Wins and losses will be allocated to a player's status accordingly.
-Although sparring doesn't yield any real rewards there is a small playerbase that enjoys to spar as sparring is an effective way to practice basing/fighting in general or just for the heck of it. Sparring is a great way to work on and form new techniques as well.
-iEra is a iphone game based off of the Graal Online playerworld Era PC (Al Capone Era).
-Though iEra is based off of Era PC it is VERY loosely based off it most apparent in the form of movement speed.
-The movement speed in iEra is about .2-.3 less than the speed on Era PC making completely different fighting styles than what are seen on Era PC
Now we are past all that crap so you might have wanted to skip that if you didn't really need to know any General Knowledge, but I guess I am a little late in saying that.
The rest of this 'Guide' will tell you of various way of combat in Era that I feel are effective in fighting.
Note: I do not use half of these moves so do not flame me for teaching and/or telling people about them. kthxbye
Styles
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Laming/Walling: Traps someone into a corner and shoots a wall of unavoidable bullets.
Pressure: Attempting to push your opponent away by the fear of being shot. ROFL
Rushing: Having no regard in safety and running into bullets in attempt to hit the enemy no matter what.
Weaving: Finding holes in the shots of an enemy to go through and dodge their bullets
Bottom Hugging: Constantly staying on the bottom due to shoot advantage in an attempt to trap the enemy
Juking: Tricking an opponent to shoot one way to find an oppurtunity to move past them in the middle of their guns freeze. Doesn't work as well with people with good reactions and or low freeze weapons.
Cornering: Trapping your opponent in in one of the four corners of the arena by closing off both escape routes with bullets.
Reload: Calculating how many shots a player has made in attempt to wait for their reload to shoot them or get past them.(This one is hard to pull off as you have to be VERY good at multitasking.)
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Well if you have any clue on how to pull all of this knowledge together you should somewhat be better at sparring, hopefully LOL.
Practice makes perfect

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