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I guess, but looking at the bigger picture I'd much rather perfer something that relates more to the Legend of Zelda mindset itself than a Graal mindset. I started playing Graal due to its mind-boggling resemblance to Zelda and I think we as a community should consider where our roots came from and bring Zelda & Graal together in the upmost harmony.
It would be long and staggering yes, but at the end you could add more things and I think it would be just as triumphant to Destiny. Taking a realistic approach, I guess Destiny would be a lot more 'safer', but some things are born out of piles of rubble underwater.
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The thing is, Destiny has a lot that can be "salvaged." It's really hard to grasp the sheer amount of effort and work that goes into creating deep content like a new town or quests. Sure, we can spit out Destiny pretty easy, but that's not good content. We'd need to fill Destiny with a purpose, and that's where it gets difficult and time-consuming. But at least Destiny has a very good foundation to build off of, so it lessens the workload some. Big City would need to be completely rebuilt from the ground up, totally reimagined, completely new graphics for nearly everything(as the current tileset wouldn't really do a good job of portraying what I imagine for Big City). It would need to be given a new background/story... it would be way more work compared to what would need to go into Destiny, yet the yield would be virtually the same.
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We don't need another god damn town,
We need content,
We need something like a Jungle with NPC tigers who give you quests on a new island!
We need A Volcano Island Who Appear 1 week each year...The week of the haloween!
We need to do something with that Zorbi Waterfall because it's suppose to be something like a town who would come out soon... said someone in 2011! Soon isn't 2 years isn't it?
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Towns make way for content. Though it's not like anyone is actually rushing to release a town. We want to release content, and we'll do what's best to for that, whether it's a town, or a new small area... so on.