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The bold bit makes no sense so I will focus on the first part. Here is how we defeat being pushed into a small square. First we would avoid the situation by using spammy guns to inflict damage from range and stacked damage guns to keep close by enemies away. If we were trapped however, we could do the same sort of thing but also use our advanced melee weapons to create a wall to stop enemies advancing into the 'square' and then use our bombs and guns to hold you back and counter attack. Then we would push you all the way back and trap you where our close quarter stacked damage guns would decimate your players. How's that?
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Completely useless bombs are invincible unless u can pick them up but era so ur weapons would be uselss and im not sure how the map would be but if the map had an edge then we would from a line from one edge to the other crushing both servers against the wall (zone era) if the map was unlimited we would send in one scout to find the location of era and then form a square around u made of bombs we would then form a square around the square facing the other direction stopping any atckers u may of sent out once the inner group is defeated we go in a huge pack surrounded by bombs protecting all boom