The thing with baddies is they can swing their sword the instant you are in range of it, giving you no chance to use your own sword. This makes it difficult to "move around while fighting baddies" as suggest, since sword spam is not ineffective. Could there be a tiny delay before baddies are allowed to use their sword after coming in range? ( small delay--we wouldnt want to make them too ez again  )
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Their attack range was already decreased, and I have no real issue getting the hit off on them first. However you bring up a good point. I will instead mess around with increasing their range back and adding a small delay when I get back on.