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Gen5 may have been among the most disappointing in terms of actual gameplay and storyline, but it is by far and away the most diverse and interesting competitive scene, with a bunch of balance issues (holy **** Wobbuffet/Garchomp/MixMence) that were present in DPP being fixed without Smogon having to ban every dragon in the game except DNite. DPP had a really boring metagame since there was no team preview - Baton Passers and suicide Azelfs galore - and there was almost no diversity in team compositions. A lot of great abilities were introduced in Gen5 too, and a lot of the non-Uber legendaries really defined the metagame as much more fast paced, and teambuilding is so much more interesting than the Taunt/Spikes*3/Explosion Azelf + 5 sweepers or stall teams that dominated DPP.
DPP's in-game story and such were fun, second to Emerald and Crystal to me though. Those two games really defined my childhood. I was never a fan of RBY, it was really bland at the time.
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Gen 5 had interesting competitive mechanics, however I'm hoping dream world is forgotten entirely in the future, and I can see B/W and dream world becoming "that game" that kinda let the series down.
Also, gen 4 was Diamond, Pearl, Platinum, HeartGold and SoulSilver. The remakes weren't superb, but they were good, and it's astounding to think anybody would consider gen 4 to be sub par.