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The only thing wrong with the current format IMO is the same thing that is wrong with every guild-based aspect of the game, and that's that there are no restrictions. The same restrictions would fix GSing that would fix towering.
Players should need to be a member of a guild for a certain amount of hours before they're able to GS at the ranked spars in the Battle Arena. It completely defeats the purpose of bracket seeding in the GST if the seeding is skewered by teams recruiting anyone and everyone to help inflate (or deflate) their score, thus putting them at a seed that doesn't reflect how good they actually are, thus completely disturbing the flow of the tournament.
I've still got my fingers crossed for that one-month rule for GST participants, too. That'd turn it into an actual GST, a guild spar tournament, not a team spar tournament. Overall, would just like to see the game be more rewarding for good guilds. A team of 5 people that get together before the GST is not a good guild. A group of people that endlessly "noob recruit" to hold towers is not a good guild. Neither should be allowed IMO, and it'd improve the quality of gameplay and competition overall if they weren't.
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I can see where your coming from on this,but with your idea do you think there would be enough players to meet the requirements to fill out the field of 64 teams?
I know your a top sparrer and want to have only the best competion for the GST's from what you call "good guilds" and I respect your opinion on how you think it should be. However IMHO I would like to see the GST's be more for fun then just to see which guild or team with the best spar stats is the best sparrers. That's why we have the same teams winning time after time every 3-4 months. I would much rather form a team with my friends and go against other "thrown together" teams of friends. This is why I suggest a separate novice or open type of tournament.
I realize the shear amount of teams would be numerous that's why I also suggested stretching it out over the whole weekend. The prelims would break down into several bracketed time frames for example: teams in the bracket (A) preliminary round would spar from 10-12 am est. Bracket (B) would be 12-2 pm Bracket (C) would be 2-4 pm and bracket (D) would be 4-6 pm or something to that effect. The Npc's in the battle arena would tell you which bracket your team is in and what time frame your match would be in.
If you want to keep it more structured and organized just put a cap on the amount of teams that can enter and stop registration when that amount has been reached. So say the first 200 teams to sign up are in and everybody else would have to wait till the next gst's. Then the prelims would consist of the 4 previously mentioned brackets made up of 50 teams in each. (I'm just using round figures to make it easier the amount could be whatever)
You could even do say 1 prelim round on the sat before the gst's cutting the field in half (100) then on Sunday do another round dropping the field to 50 teams then On the Sunday the day after the GST's do the final's for the Novice gst.