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No it doesn't, what are you talking about?
His suggestion could potentially be very simple(and what came to mind for me as well). If the spar is considered at an end(ie you die), if the other player is also swinging their sword, wait for a moment(.1/.2 seconds) and if you die as well, consider it a draw.
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Simplified:
Reece's suggestion: (assuming one match, 2 competitors) potentially tens if not hundreds of checks for sword slashing even if just random openness..
My suggestion: 1 check initiated upon an initial players death for x amount of seconds (or a few tenths of a second).
As Dusty noted, its feasible and simple.