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The problem is that requires revenue (and a generous heart).
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???
There is revenue. It doesn't require a "generous heart," it requires a brain and some decency.
- PC Graal has, until recently (apparently), been a subscription-based game at a monthly basis (including some microtransactions)
- Even before this time, there was still a "Gold subscription" model where players could pay to access certain exclusive servers (Faheria, etc.)
- There is a "GraalOnline Classic+" app (unless it was removed since I downloaded it) on the App Store that probably sells rather well
- I'm pretty confident that the revenue they make from packs alone is enough to at least pay developers something
You don't think they made good money off of packs during Christmas? I'm sure they make at least $100 off of packs every time they release new hats.
It's not like this is Minecraft where the server code is released to players and they can host and own their own content on their own servers. It's literally asking for people to create content for the game that the developers themselves are not actually paid for. I don't think there's ever even been a real ad campaign but together for Graal. The people who run this game should have removed their heads from there asses over a decade ago.
They could be running Google AdWords campaigns for low-competition keywords, advertising on nerdy communities like Reddit through their self-serving ad network, etc. There is a market for Graal, and I think a ton of potential was lost when they allowed PC to die years ago. Servers like Era and Zodiac have proven that there is a ton of potential in Graal's level editor, GScript, and the other resources that the game's owners have put together. You can't just rely on the community to make your content for you though, you actually have to seek out developers. Their business sense is literally pathetic to me.
Just taking five seconds out of my day, I can do the monkey work that they should be doing:
That's 85,000 people every month, at a niche with extremely low competition, searching Google for terms such as "online Zelda games" but they have no marketing team and they're just too stupid or lazy to capitalize on it. I've done internet/affiliate-based marketing for a living since I was 18 and it's very obvious to me that they could be making more money and paying developers.
Every time someone comes on these forums to whine about "the Classic of today," you should consider that the game you are playing right now is literally the absolute best quality possible. How do I know that? Because, if it wasn't, someone else would be applying as staff and doing the work. But, why would anyone else want to work for free?