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I knew there would be an idiot to come up with some reason how they disagree with the idea. Although I didn't expect it to be as dumb as "It's fun abusing guild tags". Nicely done.
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Don’t be so quick to insult people, you have to look at all angles of an idea. Heres why I think this is flawed and could allow certain guilds to monopolize the tower industry.
1. 25(spots in a guild) divided by groups of 4= 6 groups and one extra player
2. 5(allies) times 25(spots per ally)=125 possible ally members
3.125 divided by 6 groups = 20 allies per group and 5 left over
4. 4 members of the group take care of the flag and 20 possible allies kill off attackers(since they can’t heal or damage the flag) they would be able to kill attackers next to the flag without worries
5. hat chasing guilds could unite and get a hat every 10 days if they plan it the right way.
Note: that would mean about 150 players would want a hat and I don’t know the max amount of hats allowed to be given to 1k guilds
edit- ma bad kendama, insult to Michael makes sense after I read his post again lol