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03-20-2014
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154
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Registered User
Join Date: Apr 2013
Posts: 1,682
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guilds don't go from 1k to 5k because the reward tiers make no sense
at 1k you get 25 hats, at 5k you get 50
so instead of giving out 125 hats, 5 different ones (5 1k guilds), you get 75, 2 different ones (1 5k guild)
99% of people tower for the reward/achievement/novelty tag, so it's just stupid to not restart after you hit 1k if you're those people
if so many 1k-and-done guilds is really viewed as some sort of problem then all admins have to do is change the rewards so that the 10k reward is more appealing than the 5k reward, the 5k reward is more appealing than the 1k reward, etc.
not like it's rocket science or anything
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Do you think it would be better if they just changed the reward system all together and got rid of the current tiered reward system we have now? They would obviously need to have some type of a rewards system so there isn't a big uprising like when they tried to get rid of it before. IMO the way Towering/guilds are now ppl come and go all the time and there aren't many that stay the whole way to 1k. So I don't think its right when ppl get the hats that aren't putting in any where close to the amount of work as others. So it should be set up in a way to reward more individual efforts or acheivments rather than as a group.
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