03-28-2014
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16
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:pluffy:
Join Date: Aug 2011
Location: Sweden
Posts: 5,945
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meh, I think Heras and hearts translated well on the old Graal, but I don't see a real purpose for it in the 2014 state of the game
completing all the quests from the 2000ish era of Classic was seen as neat and an accomplishment because the community was so small and practically every single player who was committed to playing the game could and would do it, so those additional hearts were never any sort of an advantage
here, I think it'd be kind of weird and unnecessary to give players advantages like more hearts, stronger sword, faster shields because that does nothing but empower players who have played longer and put new players at an uncomfortable disadvantage
you'd surely have to limit statistics to be equal for players who queue into spars and PKing below <40 AP would show no advantage (unless you add level 2+ sword/shields) so I don't even see how additional hearts server a purpose for anything other than killing baddies
the current quest model that iClassic follows, the one where you can unlock a mask shop and unlock the looting system, that's pretty cool and more quests like that wouldn't hurt at all
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+1
That and I hate quests.
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