Sort of... possibly... maybe. You have 4 layers in Graal, and layers can only be modified for
NPCS. You can not alter the layer of the player(which for reference, is layer 1). Objects that share the same layer are then rendered based on their Y-axis and Z-axis(from top to bottom of the screen). Layers are as follows:
0 - draws under the player
1 - Since the player is also layer 1, whether it draws above or below the player depends on its position vertically
2 - draws above the player
3 - draws above all the layers, and above seteffects(darkness effect)
There is NO margin for flexibility with layers, especially dealing with drawing under the player. Currently when you need to have something draw over another NPC, while still drawing under the player, you need to screw with its Z position. It's a hassle, and when you mess with that it also messes with collision for the NPC, which will probably break the furniture.
TL;DR? Welcome to the world of frustration that is Graal Layering.