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And my point is not moot, iGraal servers are thriving because iPhone games thrive on simplicity, look at angry birds, doodle jump, flappy bird. Graal is perfect for the iPhone and just backs up my point that computer gamers don't want to spend there time playing a simple 2d zelda like game on there thousand dollar gaming computer when they can be playing LoL or Dota.
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You're trying to compare completely different genres and styles of games. Graal failed when it went full greed and just kept going downhill from there. The only time the playercount went up since then is when some iPlayers decided to check out normal Graal. The fact that people with good computers still play Graal means the graphics aren't the problem. In reality it's exposure...or the lack of.
Era staying in 'player development' has nothing to do with it. Era was successful relative to other servers, and at one point Stefan and Skyld revamped it (2006ish), so it wasn't even always in player hands.