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You're trying to compare completely different genres and styles of games. Graal failed when it went full greed and just kept going downhill from there. The only time the playercount went up since then is when some iPlayers decided to check out normal Graal. The fact that people with good computers still play Graal means the graphics aren't the problem. In reality it's exposure...or the lack of.
Era staying in 'player development' has nothing to do with it. Era was successful relative to other servers, and at one point Stefan and Skyld revamped it (2006ish), so it wasn't even always in player hands.
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You keep self contradicting yourself. You just said the player development has nothing to do with it, now you're admitting that if it was properly developed it would do just fine.