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I don't think many people on iClassic actually care about being the best or being competitive at something, they just want things handed to them and they want the easiest way imaginable of getting it - for example, is there literally any other explanation as to why iDevice players loved towering on the FB server? Don't try to convince me that it was "fun" or that they were doing it because they had guild pride and wanted to be the best
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Agreed. This is why everyone who makes a "i want free/easier gralats" thread should have hot coal shoved down their throat.
This is also why I despise reward systems. It doesnt promote activity participation with good, clean competition; people would rather just get the reward they want in the quickest, easiest way they can.
To OP: Ok, more guild activities, teamwork, competition, yes yes. But does there really need to be a points system? Besides the point that no one cares about which guild has the best bug catchers and event winners; different guild activites (towers, GS, and these nonexistent missions) are completely incongruent and couldnt possibly be combined into one score as a measure.