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05-09-2014
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21
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Registered User
Join Date: Nov 2011
Posts: 50
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The main problem with towering is the people. 2010-early2012 players want a challenge (basically). Late2012-now players want a quick reward. So figure out a way to satisfy both groups. A few ideas...
Allies
Remove allies. This removes subs and makes it to where there is only truly 25 people in a guild(gotta feeling there'll still be subs somehow but oh well) making a guild only have 25 member makes tower more of a challenge since some people aren't on at the same time.
Rewards
Give out rewards every month. Special rewards could be given out every season of a year and a grand prize given out every year. Monthly rewards can be gifted to top 3 guilds with the most hours. Special rewards given to the top 2. And grand rewards given to the top guild. Rewards only given to 25(read previous idea) members. This adds more competition between guilds.(you can keep 1k,5k,10k if you want but I don't see the point in this) Admins might have to change leaderboards for this though.
Reward ideas
Might need to make the rewards different to a couple ideas of mine were reopen some old shops for the winning guilds,(40k room, old nexus, etc.) items(polos, juggling things, etc.), you get the picture. Now you may start the hate on my ideas
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I mean to restrict a guild to only 25 members. Ways to do this is make a 1 month contract between leader and members. Leaders cannot kick member for 1 month and members cannot leave guild for 1 month. If guild has co leads, the contact can be extended for 3 months, 6 months, etc. of course a player can still have multiple tags.
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Restating my earlier ideas from a different thread. Also I like the idea of other guild activities.
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