Yes the game was done in Unity using C#.
I wouldn't mind using Swift for native iOS apps in the future but what makes Unity great is that you can build to PC/Mac/iOS/Android/etc very quickly.
Nice! I was feeling good when I got the last achievement.
We definitely have more games on the way. We have a prototype for a top down arena rpg, a 1v1 fighter, and a card game. It's a matter of figuring out which one to do next!
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Make a top down game where you can buy pixelated hats and rp, kill players, have mini games, and buy in game currency. As well as a vast selection of player house customization and decorative items
My score is 97 now