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This gave me an idea.
Maybe we can have an enemy list similar to an ally list. This can coincide with towers. Enemies on each others allied lists will deal two damage to each other's flags and will get 2 kills per person killed in the enemy guild.
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2 kills? That would not make any sense. You only have killed one person you do not deserve two kills. The flag idea isn't too sharp either.
People are changing this relatively simple idea into random drastic things that will completely change the game and make no sense :/ we don't want to ask to change gameplay like this guys because then the idea will never become anything more than it is: an idea.