You mean unbroken? Ya  But the bush thing was always a feature of horses in the past, I simply reimplemented it as a sort of balancing aspect for horses. Horses are able to be quick and move in and attack and get out, but this was somewhat unfairly "balanced" by the fact that if they WERE hit, they would take a lot of damage from a single hit. It could range from one full heart to even instant death in the case of bombs. Now they can get in, get a quick hit and get out. Even if they are hit they take a moment of invincibility and can escape away -- as intended. Thus, I made it so if you do hit a horse rider you can somewhat slow them down.
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Exactly how client pc has it