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My gripe is that you can't balance guns to be very much different. With 100 hp you can make guns go from 9-21 damage with a whole slew of effects, styles and even make some guns shoot more than one bullet to make up for their weak damage. You make niche and are able to add a whole tonne of weapon variety, instead of guns just doing 3-5 with a .1 fire rate difference here or +.08 degree spread there and calling it a day.
Compare the damage spread and such of Zone and iZone. You have G18s which do 10 damage but fire the fastest of the pistols while you also have rippers hitting 19 now (used to be 20) with the lowest fire rate. Then you have appirces which is in a class of its own with 4 bullets and the G10s which hit 14 and so on. I don't give a **** about prices. While on iZone you have guns doing 3-5 damage with very minor differences in stats. It gets old quick.
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As stated before the HP doesn't matter. Can still do the same exact thing with 50 HP. The HP on the servers will never change. Stefan wont allow it. I now see that it is really pointless to change the HP. These guns can be changed exactly how you all want them even with 50 HP. Just will have low damage weapons with different effects. Instead of having 9-21 damage we can have 1-9 damage. Same exact thing will happen.