|
I got another wacky idea I am going to throw out there for the sake of throwing it out there. What if the warpers were turned into something that you pick up (like the easter eggs) and they spawn all over the map when an event que is started. The first 50-100 people to pick up these warpers will be warped into the event, and the rest of the warpers would disappear. This would actually be really cool and it wouldn't induce the lag clusters that the old system did (not everybody would be rushing to one spot, but instead they would be spreading out far and wide in search for remote warpers.)
|
The idea of a bunch of spawners being scattered around the world is actually pretty neat. However, spawning items randomly around the overworld isn't necessarily the easiest thing to do. More importantly, spawning them in
accessible areas is very difficult, see Easter Eggs for examples of this flaw. If you need 64 players in an event, it may need to spawn quite a lot of "warpers" to ensure that enough are actually reliably accessible to the players. There's also the issue of players not knowing what they actually are(ie new players who didn't see the announcement) and picking them up anyways.
On the otherhand, the issue I see with players wanting the events system "fixed" is that the ones who tend to complain are the players who can't reliably get into events anymore. What exactly makes a player feel they are more deserving to enjoy an event than another player?