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On the otherhand, the issue I see with players wanting the events system "fixed" is that the ones who tend to complain are the players who can't reliably get into events anymore. What exactly makes a player feel they are more deserving to enjoy an event than another player?
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I stopped playing before these new admin hosted "game" events were really even implemented, and came back around the time the warpers were being phased out completely. Since I've been back I've gotten into 4 events, I believe (although one of those was via a warper), which I feel is pretty fair (given how the system works) So I think I have a pretty unbiased opinion here, especially when compared to some other people. I can't speak for everyone, but I think most people are just noting the size of Classic's population in relation to how many events take place and how many people get into those events. I like that it's completely fair and gives everyone a chance, but, once again, when you have 3500 players on, and only 30 get to participate, the vast majority of players aren't getting in. I'm sure there's tons of players who haven't gotten into even one event using the queue system.
It's not fairness that's the problem. It's the numbers themselves. And numbers don't lie. People aren't looking for something that gives them a personal advantage (at least most are not). They're looking for a way to allow a higher percentage of the Classic population to experience admin events.