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08-16-2014
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12
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Earning Unix dem stacks
Join Date: Apr 2013
Location: In a fox hole somewhere
Posts: 7,391
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Don't trash the old content! Even if it isn't as extensive as you might want the final event to be, it's still something players enjoy, and can be done with low effort every year.
Regarding new stuff... Now that player houses can be opened to the public, it would be cool to see an event which would incorporate trick or treating into player houses. For example, a player could buy a furniture item which would have 10 tricks or treats in it. Upon entering a house, each player could take one trick or treat from the bowl. When the open the prize, the player would be rewarded with either the regular candy prize or a trick, which could cause havoc to other players (think the backwards walking trick that was around last halloween). Basically, this would not only promote player interaction, but also entice people to decorate their houses, which are usually left empty because guild houses are larger, in order to show off to trick or treaters. Events should focus on player to player interaction (like christmas), not player to npc interaction (like St. Patty's Day leprechaun hunt).
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They should just make guild houses open to the public...
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