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Seeing as though you're ex staff yourself, you should know staff don't make any money. So that being said why the hell do you think we care how much money we make for Stefan/Unixmad? We don't even see them on the server let alone care about their profits, prices put on guns are made based off of the prices already set around them and the reason why they're so high is because someone decided to set the bar at 200,000 which pretty much forced any other guns released after to be more expensive otherwise may aswell delete every gun besides the starter pistol, m4 and bar. Had the bar been sold at 100k or even 80k, that would have been the highest price set and guns like shipka and pbp would probably be 60k and the m4 30k.
As I have said before we have nothing against refunds/cheaper prices but refunds aren't in our hands and cheaper prices can't happen because of the expensive guns already released
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I never said the "economists" (lol) made any money. If whoever set the absurd prices for those guns were not influenced by the people that /do/ make money like Stefan, I am
sincerely concerned for their mental state when they thought pricing it like that was a great idea.
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actually talon, you can balance out era based on a tier system. There would be probably over 10 tiers because of the absurd price gaps and that already is a problem. But it would look like tier 1 competes with tier 2 but tier 1 is at a disadvantage to tiers 3+ while tier 2 can compete with tier 3 so on. Inside those tiers theres price issues, not a hard fix. Just make the guns T2Ks very close to each other (within .03-.3 seconds for the whole tier) and in theory if both shooters started shooting at the exact same time and all bullets hit, the gun that is more expensive with that .03 seconds will beat that gun all day every day in theory. So you will have an edge on another player however its a small edge and maybe something of a bonus like a faster reload or higher ammo count. However there are waaaaaay more factors in era such as freeze and reload time so you do have to find out a way to compensate for those. But as long as the T2Ks are balanced out, you will have an OK balanced game. For era (especially at this state), OK balanced would be amazing and should be the goal.
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what are you even saying, how would adding a tier structure affect performance at all. it's basically just reclassifying guns, it does absolutely nothing to solve the problem