Dusty has stated numerous times that the kill-disabling code was glitchy and that it wasn't working. Pretty much he said that boosting would be very difficult to fix. So it'd be nice if you actually say something that's true rather than saying that kills in CTF could be disabled easily. lol...
|
It's not difficult, but it would be time-consuming. Basically what we could do is instead of using default hearts just use scripted hearts. But that involves pretty much redoing the entire system to handle a custom hp-system. Not difficult, but there are just more important things to focus on.