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however, this theory gets some competition in the "ethics of care." this says basically to protect those who are close to you. you can see this used in the argument from the alumni side (points out that only fulgore thallen and shannon are really saying "lagging isnt cheating"). some players are close friends to those who are abusing their lag to obtain easier wins, so of course these people would be against the idea of a lag cap in spar, no matter how logical it is.
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Respectfully, you are making assumptions about other people's motives and aspirations. Never did I say I was against the idea of a lag cap, but you sure would think so because you've proven that you value the Alumni guild tag more than the person wearing it. Which, quite honestly, is pretty shallow.
If there were enough reason to implement a latency cap upon spar queue entry, it would probably need to be introduced at a larger latency before lowering it if necessary. 500ms is somewhat of a "standard" latency max in certain situations in certain games from my experience. I don't know the average latency of all Graalians, or if that average is documented anywhere staff can reach. I do know that a lag cap on a spar queue is something that certainly is possible if the community as a whole proves that it is necessary and brings the situation up with staff. That would probably be your best option.
But again, personally, it does not bother me one bit. I just work through it.