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I disagree. I believe hats have an important play in Graal's history: marking certain prizes from certain events, recognizing older players, and exclusive hats.
If you can just trade these, then they really have no value to the player. For example: A gang hat. These should be only and ONLY for the players that have earned it. Not traded and claimed by him/herself. Hats mark how long you've been around or what you've accomplished.
Once these have been traded then there really isn't a meaning. (and it did ruin zone tbh.)
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Thanks for the response. Makes more sense now.
What i'm wondering is, can't there be a restriction on hats that can be traded? For example, gang hats aren't allowed to be traded, and prizes from events etc. Or is that not possible? What about implementing hats that can be traded, and have a mark which says it can: for example "Tradable"" in green writing?