You can't be scammed if the trade system is done properly.
I honestly think it is just laziness or the unwillingness to begin a trading system.
Also how would trading make items less rare? Many games with trading systems still have rare items. Lets say x amount of people buy a hat before it is removed from a shop. You can't gain anymore than x amount of hats because it can no longer be purchased. Therefor the amount of hats in the game can still only decrease as players will quit. Rarity is not an issue. (and who cares if a few noobs are lucky enough to get their hands on an item. So what, stop whining.)
All of these problems have simple fixes like soul bounding (for quest items and special items like tower hats, GST, and certain event items), fair trade systems, (allow both parties to confirm this is what they are trading and what they are receiving.), any other arguments are invalid.
A trade system would work.
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Even if the system is "fool proof", you cannot stop players from making their own "off the system" deals/ scams. For example, lets say the system is similar to that of the Easter egg one, i.e one to one and both players have to agree to the terms before the deal is made. You still cannot stop a player from making their off the system deal of say including his "whole farm" or his "superz kool guild that has 20 tower hours" and then the other player gets scammed.