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I'm not sure if this is a bug or a glitch but correct me if I'm wrong here. In the spike room at sardon they added a new spike by the door that leads to the flag room to prevent people from blocking the door as easily. Just recently, I've seen people run down low enough where the spike will not hit them but they're on the tile that should warp them into flag room. Even if you're arrowed down you cannot get low enough to block that door without taking damage from the spikes if I recall correctly. I'll see if I can record it because I see people enter and exit that entrance a bunch of times until it seems to let them run straight down without entering the flag room and then can block without touching the spikes.
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anyone can do this when the server is laggy, try it yourself sometime
warp points between levels are processed serverside, so if your ping is high enough (easily achieved when 3000+ are on), you can go down from the flag and quickly run backwards, then when the spike is in front of you, you can turn forwards against it without taking damage, allowing you to be on the tile and facing forwards
it's the same for the door to the hallway at Sardon's, any good door blocker will enter that level then quickly turn and run right for 2-3 steps and turn left again so that they can't be hit adjacently by people attacking
I can't do it when 2000 people are online in the morning but it's very easy for me to do with 3500 on