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What you are failing to realise though is that there can be a balance. It doesn't have to be all or nothing. They can add more pk zones without making the game completely focused on pking.
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Not really, because in my very first post I said:
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In old Classic every single outside level was free game, and it makes people utilize the inside of houses more. I believe that this should also be the case for Classic iPhone, but feel it wouldn't be done by the staff. If anything, the amount of no-pk zones on the world map should be massively reduced for the sake of PKing, which is a large feature in a server with little else to do.
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I am simply supporting the arguments for what I'd ultimately prefer, because what you're saying doesn't support anything against it. I do know that it isn't going to happen however.
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I find a lot of indoor levels on Graal to be boring, a nice peaceful outdoor spot is essential in my opinion.
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Graal City isn't peaceful, rather it's extremely chaotic. In a pk world there'd be nothing stopping you from going somewhere peaceful on the overworld, as surely that'd be devoid of player killers anyway?
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I agree with you that new weapons are cool, but again, you don't need to be able to pk everywere for them to add this.
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So I can walk around and use my weapons THAT WOULD ESSENTIALLY DO NOTHING IN A NO-PK ZONE for no reason? Uhh.
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Not everyone wants to sit around in a building the whole time they play.
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Playing what? I thought your argument for being in a no-pk zone was idling or socializing?