Okay, please tell me common concerns that players have with regards to those specific things and they can be fixed.
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Super tempted to 'have fun' with this, but I'll try to be serious, seeing as though Rufus has asked, and not some one else.
Towering - Tactics and techniques aside, most kids straight off the boat from balamb don't even know to hit the flag. The rest of this is kind of more 'guilds' related.
Sparring - Again, just being aware that this is a thing. It's not mentioned to new players directly. Sure, there's a spar area in the starting town, but it's not obviously outlined as different from actual sparring (as opposed to practice spar). Some info about GST would be nice to see somewhere other than in the news posts a few days before it happens.
Events - Many players don't have any idea that there are administrator hosted events, and have to ask "What are you doing?" when there's a crowd of people in front of Graal City gate waiting for the next round of hide and seek or whatever. It's not mentioned anywhere. The only notification is that the administrator's message pops up, and some folks (younger players, admittedly), are not aware of or familiar with the messaging system... that keeps them from participating at times.
Guilds - This is gone over in the menu sections. There is some information, but navigating the UI for the guild menu (as with most of the menus) is buggy and frustrating even for some one who knows how it works behind the scenes. Having your guild members page not load, or having the guild pic not automatically update can be confusing and frustrating. There is no tutorial on how to run a guild, what constitutes a 'good' guild, or what the reasons for having a guild (or a guild house) may well be.
Questing - There's questing in this game? I thought that was just a single fetch chain that resulted in unlocking a few extra stores? Seriously, though, there is nothing but the 'visual clues' in a few places to indicate that there is a quest. Finding and feeding the homeless guy to get it started is about 95% dependent on some other kind player telling you where to go.
Mounts - This is actually well gone over. You have to explore to find the mounts to purchase, which is good. You can't walk three screens without seeing some one riding a mount, which is information enough that they are out there. If you are aware of the map function you can find the stables. I thin mounts are pretty simple and straightforward.
Housing - This... I am passionate about and will try to keep from ranting on. There are controls that were implemented that some people may not understand (namely the copy, shift-move, edit mode) and are not mentioned anywhere except in ancient news posts. The furniture list is rather simple when you have less than 100 furniture objects, and gets frustrating when you have more. There is no simple 'house' tutorial that explains how to drop or move furniture in such a way that people would be able to do so without handholding or hours of trial and error; I have met some folks who don't even know how to use the paintbrush button to edit furniture settings.
Etc - Renovation is always more work than construction from scratch, to reference real-life building. The foundations here have had many hands work on them, some more than others. When dealing with such a situation, the folks living in that house (players like us) need to be patient with the folks who are working on improving the house (Devs & Admins). We might think of something as simple or intuitive that they don't understand or see a different way, given their insider knowledge.