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03-27-2015
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57
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Delteria Manager
Join Date: Feb 2012
Location: USA
Posts: 2,474
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Yeah, I agree with Distorted when it comes to healing, I feel that Raiding is all about playing aggressively, a support role would be a refreshing change.
Personally, I feel it would be an interesting touch to Ol'West if something to go beyond the average guild once your guild completes a major achievement, IE GST winner, or 1k hours. Once the milestone is reached, the guild leader could destroy the old guild and create a nation. A nation could hold up to fifty members, and would be able to raid for control over south and north, with each map section only being raidable at certain times of the day? IE 5 PM EST, whoever controls the different sections of the map at the end of the raiding period could have control over the section until the next opportunity to capture it. Nations could also have access to Nation Points which could be redeemed for major prizes, IE custom gun skins, base on the map, etc.
^- Just an idea to spice up the PvP of ol'west.
Also GOAT, thank you for your answer, that is all I wanted to know. As I mentioned before, I am new to Graalians.
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Scrap everything BUT what I bolded, and it's actually a unique, interesting, and not-to-complicated idea.
Erases the guilds old hours and everything. The only thing that remains is the players still in the guild and the name.
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