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I think the best way to go about this is to make it an object-based system. Certain types of bugs need to be attracted to different types of objects. For example, like shiz mentioned, there might be some water bugs BUT they would only be found near Lilly Pads. There might be bees, though you'll only see them near a bee hive which will be found in a tree. If you cut the tree down the bees will all storm out angry and attack you. Bee hives can only be found in certain types of trees. It's worth it to chop those trees down if you're okay with being slowed down by being attacked and losing HP.
Also, here's a fresh idea that can kind of upgrade woodcutting a bit and also make bug catching more interesting. If your a high enough level of woodcutting, and have the right tools or so, you can pull the trunks out of the ground! Now, when you do that, maggots or worms will crawl out of the dirt and you can catch them. They'll give a small amount of exp but there will be a lot of them!
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These two ideas are
amazing! I seriously would love to see these ASAP because it's such a great addition.
Let's move away from the bug area a bit. Since we have scorpions and they're obviously not bugs then should this be called something else? I think it would be great to add in smaller animals such as rats, frogs, (already have scorpions), or even small birds.
That way we could introduce even more traps than we can think of (bird traps for example.)